Innovations, from tactics to weapons, should be released as soon and as often as practicable. Perfectionism, sclerotic planning processes, excessive secrecy, risk aversion, and other plagues found in hierarchical organizations are the enemy of success. The rule is:
...release early and often...
Make the attack to demonstrate the innovation and generate the coverage (media). Let the other members of the open source insurgency advance the ball. Remember, with many minds looking at the problem, no bug/deficiency/defect is too difficult to overcome.